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Potential stage changes

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overall, i like stages that have some sort of little gimmick, but there're a few that i just don't get.

Dreamland: wind. aside from "that's how it's always been," is there really a reason to keep the wind on it? unlike other stages with little gimmicks on a timer or at random that can benefit the fight in positive or negative ways, i've never seen the wind benefit anything for the better. it's not like other gimmicks that you can strategically use to get a small advantage if you're...

Potential stage changes

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